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Devxunity unpacker magic tools full9/3/2023 This view was accomplished by clicking the Making 3D scene button in the top right of the viewport. The main thing we are interested in here is the Shared-Assets folder, as that contains all the assets that are not specific to levels (although you can technically edit assets in level files too) and it is here that we can see for example the Saber GameObject The first thing you'll notice after you load in an apk through Open -> Open as APK, OBB, XAPK file (android) -> find your apk file -> OK is that all the assets are neatly laid out on the left in an asset tree The good part about devx is that it not only allows you to see assets, but to also see their path within the sharedassets files so you can more easily find the sharedassets file something belongs in, making it easier to construct the jsons you need to make for BMBF mods or to even find the files in the first place with UABE to edit them and export to. This is where devx comes in, this is a program that allows you to load in an apk and just see all of the assets in that APK's files. In short, everything the game does or has in terms of assets (sounds, models, scripts, textures) can technically be changed with asset replacement, and finding these assets to change by just opening asset files with UABE is a real pain in the ass. This guide is about some of the things you can do with devx to discover more assets to change about the game (this is for more advanced users)!
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